A new, four-stage lead-compensation aim point has been introduced on the test server:
- 1st stage — gray point on the lead vector shows the direction of the target flight; the target is out of the firing range
- 2nd stage — small red circle on the lead vector shows that the target is at max distance for the most ranged weapon
- 3rd stage — big red circle on the lead vector shows that the target is at the distance of effective fire for all weapons
- 4th stage — crosshair on the lead-compensating aim point shows that aim point of the player's plane and lead-compensating aim point were superimposed and the player can open accurate fire.
Please let us know what you think of this new interface feature!