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Regarding the 1.3 Update lighting changes


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gunlion #1 Posted 26 April 2014 - 02:39 PM

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In Update 1.3, we have significantly changed the lighting system for our maps. This new lighting system is designed to enhance the cinema-realistic look of World of Warplanes and immerse our players into the game's atmosphere. With World of Warplanes, we want to give our players a vibrant and visually stunning air combat experience, through detailed models, impactful visual effects, and lighting that behaves similar to what you would see in the real world: not only for cosmetic effect, but to have some use in game. Military pilots are well-trained to avoid attacks facing the sun, as it would blind them and prevent them from spotting the enemy. 

 

However, we have noticed the lighting changes have caused some discomfort to some of our players. Just like in real life, looking up at the sun can strain the eyes. In response to your comments on the lighting system we will soon be allowing players to adjust the graphical settings of the lighting to retain both the realistic look of World of Warplanes, but while not stressing your eyes. In the 1.4 and 1.5 updates, players will be able to adjust brightness, contrast, and saturation independently. Dynamic lighting will be implemented, with highlights and shadows falling realistically over objects. There will also be a visual effect to simulate the way our eyes adjust to certain levels of light, just like in real life.

 

What about players who are feeling discomfort now?

 

For players who are having issues with the current lighting system, we have created a set of textures which will reduce the brightness on reflective surfaces in game, such as soil, water, and snow. We will be releasing a 1.3.1 patch which will include these textures in the game client, but you may install them yourself by downloading the file and extracting it to your res_mods folder:

 

UPDATE: Link removed as Patch 1.3.1 automatically applies these textures.

 

This zip file contains setting adjustments for all maps except for Adriatic. (As players did not report any lighting issues with that map) Post-process refers to the short names of each map: EL = El Hallouf, PL - Plateau, etc. After installing the mod you will need to reset the settings of Gamma/Brightness to ZERO. (Or press the RESET button in the graphics settings menu)


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Chuck_norris10 #2 Posted 26 April 2014 - 02:44 PM

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I notice the green friendlies blend in with the foilage now and are hard to see.

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CrayolaCrayon #3 Posted 26 April 2014 - 03:16 PM

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I have to wear sunglasses when I play on Asian Border right now.

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FastAttack #4 Posted 26 April 2014 - 03:32 PM

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i saw blue everywhere kinda made me think I was in smurf land the other night I was flying :) 

 



Fuzzybrainlizard #5 Posted 26 April 2014 - 04:49 PM

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Big thanks for including a pre-patch file gunlion.  Much appreciated!  I hope if other patches come about before official updates files will be made available when possible.   The glare was a bit much on some of the maps.
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Gray_Owl #6 Posted 26 April 2014 - 07:35 PM

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A very timely response, thanks.

valentinlc #7 Posted 27 April 2014 - 12:44 PM

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una pregunta gunlion ¿puede ser que la actualizaciom1.3.0 ande mal ? porque descargo todo pero dice comprobacion de integridad interrumpida y aparece un cartel que dice error critico la informacion obtenida sobre la actualizacion es incorrecta la aplicacion no puede continuar para mas detalles ver el registro ¿que puede ser ?

gunlion #8 Posted 28 April 2014 - 05:44 PM

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Valentinic, I'm sorry, but this part of the World of Warplanes forums is English-speaking only. However, I understand your question and you should send in a ticket to support here: https://na.wargaming.net/support/

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thegreenbaron #9 Posted 28 April 2014 - 05:52 PM

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Gunlion, I've been trying out the system at different graphics qualities and resolutions, and I think I've figured out the weird insanely bright issue:

 

If played on max settings the ground etc looks close to normal.  However, the game seems to use the same 'ground' texture on each map, with slight variation.  This looks good to normal at max settings, but looks very strange at lower settings due to the lack of post processing,



Claudio67 #10 Posted 28 April 2014 - 06:24 PM

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Much better now, thanks! 

KungfuKoala #11 Posted 28 April 2014 - 06:29 PM

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Love the lighting effects. Good job WG, no texture pack required here.

 

Thanks.



RocketSpammer #12 Posted 28 April 2014 - 09:25 PM

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This doesn't fix the issue with the dark super glossy airplane skins. Wargaming cannot possibly believe that every single plane in the war was painted with a super high gloss, dark coat...


Show me where that dirty IL-2M rockets you at night...

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losttwo #13 Posted 28 April 2014 - 09:34 PM

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You forgot to retexture the camels in El Halluff. I miss shooting them...now I can not even see them

Mieter #14 Posted 28 April 2014 - 09:56 PM

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Well, in my opinion the effect is mostly okay (it's definitely more realistic with the sun and all), but the airplanes seem way too dark. I mean, it kinda-sorta seems realistic, and maybe it is, but it definitely doesn't look as good as before.
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Noreaga #15 Posted 28 April 2014 - 10:25 PM

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the glare for me (very low settings) is pretty annoying, I find i lose or cant see planes when they get below me on bay and the asian one there. Seems like maps with alot of green are the worst.

 

not an improvement for me but other may like it 



ArrowZ_ #16 Posted 29 April 2014 - 09:56 AM

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The texture pack is perfect for the eye's adjustment. Thanks gunlion. 

http://i883.photobucket.com/albums/ac33/arrowplz/wowpForumSigAug2014_zps609f767f.png


 

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babybear44j #17 Posted 07 May 2014 - 09:17 AM

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Thanks for update

gunlion #18 Posted 07 May 2014 - 04:30 PM

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UPDATE: Patch 1.3.1 automatically applies the new textures. You do not need to download the new textures after patching to 1.3.1. The link to the texture pack has been removed. 


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Chuck_norris10 #19 Posted 07 May 2014 - 04:33 PM

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View PostNoreaga, on 28 April 2014 - 04:25 PM, said:

the glare for me (very low settings) is pretty annoying, I find i lose or cant see planes when they get below me on bay and the asian one there. Seems like maps with alot of green are the worst.

 

not an improvement for me but other may like it 

I even set brightness at low and it's still so bright you lose sight of enemy and friendlies,especially where green is involved.

I have been shooting at enemy red triangles when all of a sudden a green one pulls out of the fray taking my hits.

They blend right in with the trees.


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RocketSpammer #20 Posted 07 May 2014 - 04:36 PM

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Honestly, 1.3.1 should have been a rollback to 1.2's textures for aircraft skins. You can't expect us to believe every single airplane in game was like a triple coat of glossy dark clear coat.. 


Show me where that dirty IL-2M rockets you at night...

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Roicéid ... An Cothromóir mór.