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Can we have any logo of killings on our planes?

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Andreazhou #1 Posted 18 July 2013 - 09:23 AM

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Usually, we could see the most of the pilots love to paint their achievements on their planes such as their killings. And I want to see that our game could have the same way to exhibit our achievements or just show our best achievement suck as 10 killings in one battle. Also, wo all know that some chief pilots paint some logos on their tails of their planes to show that they are experienced or their positions. What about our designers doing this? The paintings on aircrafts are more meaningful than those on tanks.
Somehow, the firepower of AA guns are too weak. I could just set it as machine guns not AA artilleries. And I can't see any smokes of artilleries in the sky. I dare to see that our designers could fix this bug.

Edited by Andreazhou, 18 July 2013 - 09:49 AM.


Andreazhou #2 Posted 18 July 2013 - 09:28 AM

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We just have to play the standard battles from day to night. Why not have some types of protecting NPCs to bomb some enemy targets such as the event in the Pearl Harbor or protecting NPCs to someplace such as the D-Day. The only type of standard battles is too boring, dudes!

Andreazhou #3 Posted 18 July 2013 - 09:41 AM

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And why not hold some battles like 2V2 or 4V4? This kind of small battles could challendge team spririts and their reactions. This idea looks like PVP in the game called World Of Warcrafts, from large battles (10V10, 15V15, 25V25 and 40V40) to small battles (2V2, 3V3 and 5V5).

Edited by Andreazhou, 18 July 2013 - 09:45 AM.


AdmiralKird #4 Posted 18 July 2013 - 10:30 AM

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There will be more customization in the game at some point.

There are escort-type missions already in development.

There will also be tournaments focusing on smaller sized battles, and there are tests in WoT to have 30v30 players on larger maps, which might make it to warplanes, but not in the foreseeable future.


Jiri_Starrider said:
IMO you're hamstrung by WG's deep-rooted "I've got a secret" complex.

FryaDuck #5 Posted 18 July 2013 - 10:54 AM

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aircraft already have kill marks and nose art.

but no anime only 1940's manga
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Andreazhou #6 Posted 18 July 2013 - 12:30 PM

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View PostFryaDuck, on 18 July 2013 - 10:54 AM, said:

aircraft already have kill marks and nose art.

but no anime only 1940's manga
Nope. Do you figure out that current marks on the nose of our aircrafts are wrong. For example, my P-36 can't carry any bombs or rockets. But the paintings in my hanger show that my P-36 has already bomb 2 enemy targets. Now, I need the true marks on the noses of our planes.

Andreazhou #7 Posted 18 July 2013 - 12:34 PM

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View PostAdmiralKird, on 18 July 2013 - 10:30 AM, said:

There will be more customization in the game at some point.

There are escort-type missions already in development.

There will also be tournaments focusing on smaller sized battles, and there are tests in WoT to have 30v30 players on larger maps, which might make it to warplanes, but not in the foreseeable future.
Hey dude, I need a timetable please. Let me know your guys of WOWP are much better than those in WOT who always disappoint us.

Andreazhou #8 Posted 18 July 2013 - 12:38 PM

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View PostAdmiralKird, on 18 July 2013 - 10:30 AM, said:

There will be more customization in the game at some point.

There are escort-type missions already in development.

There will also be tournaments focusing on smaller sized battles, and there are tests in WoT to have 30v30 players on larger maps, which might make it to warplanes, but not in the foreseeable future.
And I found a problem that our players can't retrain our pilots after we got a new aircraft. For example, I drove my P-36 and made my pilot have the flying ability to 100%. But when I got a new P-40, the pilot of P-36 couldn't  be used on P-40. As far as I know, this problem has been solved in WOT. And do you have any plan to design a barrack to train our pilots?

pyantoryng #9 Posted 18 July 2013 - 12:39 PM

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View PostAndreazhou, on 18 July 2013 - 12:30 PM, said:

Nope. Do you figure out that current marks on the nose of our aircrafts are wrong. For example, my P-36 can't carry any bombs or rockets. But the paintings in my hanger show that my P-36 has already bomb 2 enemy targets. Now, I need the true marks on the noses of our planes.

Destroying ground targets with guns also count for "bomb" mark as well.

By your logic...TSh-1s ground target kill marks would be wrong as well as it cannot carry bombs or rockets.

WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

Andreazhou #10 Posted 18 July 2013 - 12:42 PM

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View Postpyantoryng, on 18 July 2013 - 12:39 PM, said:

Destroying ground targets with guns also count for "bomb" mark as well.

By your logic...TSh-1s ground target kill marks would be wrong as well as it cannot carry bombs or rockets.
OMG, I did ignore this ability of using machine guns to wipe out enemy targets. You're right. But when I drive fighters or carrier-fighters, I never carry bombs and rockets to attack ground bases. Maybe the offical marks can't show our achievement.

pyantoryng #11 Posted 18 July 2013 - 02:02 PM

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View PostAndreazhou, on 18 July 2013 - 12:42 PM, said:

OMG, I did ignore this ability of using machine guns to wipe out enemy targets. You're right. But when I drive fighters or carrier-fighters, I never carry bombs and rockets to attack ground bases. Maybe the offical marks can't show our achievement.

Germans and Japanese do not have this problem because of how their [ground kill] marks are (Yellow/White tab and Sun, respectively)

Russian and American use bombs to signify ground target kills...but alas, it just mean ground kills. Just take it that it means "you bombard the heck out of them with your guns".

...and the barracks are under construction it seems - considering all the limitations in WoT, they really have to give us barracks or the pilots we had been using since Tier 1 would not make it to high tier because they cannot transfer and you can't just keep buying plane. Just be patient...

WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

AdmiralKird #12 Posted 18 July 2013 - 02:19 PM

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View PostAndreazhou, on 18 July 2013 - 12:34 PM, said:

Hey dude, I need a timetable please. Let me know your guys of WOWP are much better than those in WOT who always disappoint us.

I'm just a player; none of us know when this stuff is actually coming.

View PostAndreazhou, on 18 July 2013 - 12:38 PM, said:

And I found a problem that our players can't retrain our pilots after we got a new aircraft. For example, I drove my P-36 and made my pilot have the flying ability to 100%. But when I got a new P-40, the pilot of P-36 couldn't  be used on P-40. As far as I know, this problem has been solved in WOT. And do you have any plan to design a barrack to train our pilots?

The Barracks are in development. This was stated in the patch notes when pilots were first added a month or so ago.

---

The game is a beta. Not everything is finished. Wargaming doesn't want to share when everything will be implemented.


Jiri_Starrider said:
IMO you're hamstrung by WG's deep-rooted "I've got a secret" complex.

Sandman1969 #13 Posted 18 July 2013 - 02:42 PM

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Just a heads up, you CAN edit your posts. Hover your mouse beside the MULTIQUOTE button to the left & EDIT will appear.

Mugsy_ #14 Posted 18 July 2013 - 09:49 PM

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View PostAndreazhou, on 18 July 2013 - 09:23 AM, said:

exhibit our achievements or just show our best achievement suck as 10 killings in one battle....
...pilots paint some logos on their tails of their planes to show that they are experienced or their positions. What about our designers doing this?
Yes, currently we do have unlockable kill markers. They indicate how many air targets and ground targets you have eliminated. I expect that additional emblems will be implemented in the future as well. You can also check your achievements tab to see the medals and accomplishments on your service record.

View PostAndreazhou, on 18 July 2013 - 09:28 AM, said:

The only type of standard battles is too boring, dudes!
There are definitely additional game modes which will be implemented. I do not have an exact release date at this time. But the standard battles, though repetitive, are extremely useful for this testing phase of development. We need to make sure that our game's core mechanics are as strong as possible prior to adding diverse modes of gameplay.

View PostAndreazhou, on 18 July 2013 - 09:41 AM, said:

And why not hold some battles like 2V2 or 4V4? This kind of small battles could challendge team spririts and their reactions. This idea looks like PVP in the game called World Of Warcrafts, from large battles (10V10, 15V15, 25V25 and 40V40) to small battles (2V2, 3V3 and 5V5).
At release you will see a strong eSports and tournament program which will include teams of various sizes and compositions.

View PostAndreazhou, on 18 July 2013 - 12:30 PM, said:

Nope. Do you figure out that current marks on the nose of our aircrafts are wrong. For example, my P-36 can't carry any bombs or rockets. But the paintings in my hanger show that my P-36 has already bomb 2 enemy targets. Now, I need the true marks on the noses of our planes.
The marks don't indicate ammo used but rather whether it was a ground or air target destroyed.

View PostAndreazhou, on 18 July 2013 - 12:34 PM, said:

Hey dude, I need a timetable please. Let me know your guys of WOWP are much better than those in WOT who always disappoint us.
I think if you track the progress of World of Tanks until now you have to marvel at how much evolution has occurred. The game has transformed and matured in so many countless ways. I think that Wargaming does and incredible job of supporting and committing to their titles. There is always room for improvement and game development is a long term process. I think it is easy to feel disappointed if you expect immediate implementation of suggestions and ideas. But if you look at it over the course of development cycles I think its kind of impressive.
For World of Warplanes, I want to see the fundamentals continue to improve and refine prior to the addition of new content. It will serve everyone here and everyone who will play in the future far better to have a very strong, compelling, enjoyable base. But the window dressings will come. We will have additional game modes, custom battles, tournaments, and more.

View PostAndreazhou, on 18 July 2013 - 12:38 PM, said:

And I found a problem that our players can't retrain our pilots after we got a new aircraft. For example, I drove my P-36 and made my pilot have the flying ability to 100%. But when I got a new P-40, the pilot of P-36 couldn't be used on P-40. As far as I know, this problem has been solved in WOT. And do you have any plan to design a barrack to train our pilots?
A barracks will be implemented but honestly just is not a priority at this time. The crew system will continue to grow and you will see those needs met.

HEAVEYGEAR #15 Posted 19 July 2013 - 01:26 AM

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I think you guys at Wargaming are doing a fantastic job! I'm enjoying WOWP and WOT so much! Currently doing more planes, it's a refreshing change at the moment. I have noticed that going in and out of sniper mode is a little wonky. (meaning it doesn't snap in and out like tanks) Is this something you are working on? If not, I'll get used to it.
Keep up the good work!!!


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RebelEagle #16 Posted 19 July 2013 - 03:37 AM

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Yeah; Keep up the Great Work Admin Guys!!!! :playing:
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