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(Tier VI) IL-2 (t)


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Poll: IL-2 (t) Plane Balance (29 members have cast votes)

How balanced do you think this plane is overall?

  1. Very overpowered (1 vote [3.45%])

    Percentage of vote: 3.45%

  2. Somewhat overpowered (1 vote [3.45%])

    Percentage of vote: 3.45%

  3. Reasonably balanced (14 votes [48.28%])

    Percentage of vote: 48.28%

  4. Somewhat underpowered (9 votes [31.03%])

    Percentage of vote: 31.03%

  5. Very underpowered (4 votes [13.79%])

    Percentage of vote: 13.79%

How fun is this plane to fly?

  1. One of my favorites! (7 votes [24.14%])

    Percentage of vote: 24.14%

  2. I really like it (6 votes [20.69%])

    Percentage of vote: 20.69%

  3. It’s fun (9 votes [31.03%])

    Percentage of vote: 31.03%

  4. Not my favorite (4 votes [13.79%])

    Percentage of vote: 13.79%

  5. I hate it! (3 votes [10.34%])

    Percentage of vote: 10.34%

How much of a factor does this plane contribute to a team’s victory? (Assume all planes are of the same tier in the match)

  1. Overwhelming contribution (1 vote [3.45%])

    Percentage of vote: 3.45%

  2. Strong contribution (11 votes [37.93%])

    Percentage of vote: 37.93%

  3. Reasonable contribution (8 votes [27.59%])

    Percentage of vote: 27.59%

  4. Low contribution (6 votes [20.69%])

    Percentage of vote: 20.69%

  5. Non-factor (3 votes [10.34%])

    Percentage of vote: 10.34%

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Raizei #1 Posted 25 January 2013 - 02:48 AM

    Community Specialist

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  • [WGA-B] WGA-B
  • Member since:
    06-11-2012
Hello Pilots!
We want to hear your feedback! In addition to answering the poll above, we would like your feedback on the categories below:
Battles played - How many games have you flown in this plane?
Plane balance - please explain why you think this plane is overpowered, underpowered, or balanced. Give specific reasoning like firepower, turn rates, climb speed, etc., that contribute to the planes balance.
Historical accuracy - please note any specific characteristics that make this plane unique historically and what things may be missing from that would better reflect the capabilities of the plane.
Power curve - How does the plane feel stock vs. fully upgraded?
Adjustment recommendations - Explain any recommendations you have to balance this plane and why.
Additional notes - Anything else you have to say about this plane that doesn’t fit in another section above. Include any tactics or uses that may have been overlooked by other players.
Cheers!
~Raizei

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IRCrimson #2 Posted 04 September 2013 - 06:03 AM

    Master Sergeant

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  • Member since:
    01-26-2012
I'll break the ice here by saying either the IL-2 is way overpowered or there are distinct problems with physics mechanics. If a bomb explodes immediately after being released that means it's still directly under the plane dropping it. Bombs that explode literally the second of release in the real world catch the plane that dropped them in the blast. The IL-2 is fully immune to its own bomb blasts. I say this because I rammed one and it said I was destroyed by a bomb. That would put the bomb ON the plane. We'd BOTH be deader than dead. It takes 0 damage. On top of that not armor makes it nearly un-killable by anything below its tier. You can wail away on it for ten seconds straight and do 3% damage. I know the IL-2 is a beloved favorite for many many KLEI ENTERTAINMENT IL-2 STURMOVIK! reasons and you're probably looking to cater to a certain audience but if it really was historically that good it needs to be tier 7. The IL-2 is overpowered on the order of magnitude that the Tier 4 Bf110 is.

SkyWolf__WM #3 Posted 04 September 2013 - 11:04 AM

    Captain

  • Closed Beta Tester
  • 9290 battles
  • 4,592
  • [GW__S] GW__S
  • Member since:
    07-13-2012
Battles played - 165 open Beta
Plane balance - Nerf'd speed is bad. Bomb fusing is bad.
Historical accuracy - Close
Adjustment recommendations -Stop Nerfing it because of whiners. Too many aircraft can too easily kill it most battles. There is very little defense against even a mildly skilled pilot in the right plane..
Additional notes - stop listening to people who can't figure out how to avoid being bomb killed.
***************Fail to Suck****************

I shall use my aircraft and my skill to slightly inconvenience mine enemies.


Heh #4 Posted 04 September 2013 - 12:16 PM

    Sky Whale Historian

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View PostIRCrimson, on 04 September 2013 - 06:03 AM, said:

I'll break the ice here by saying either the IL-2 is way overpowered or there are distinct problems with physics mechanics. If a bomb explodes immediately after being released that means it's still directly under the plane dropping it. Bombs that explode literally the second of release in the real world catch the plane that dropped them in the blast. The IL-2 is fully immune to its own bomb blasts. I say this because I rammed one and it said I was destroyed by a bomb. That would put the bomb ON the plane. We'd BOTH be deader than dead. It takes 0 damage. On top of that not armor makes it nearly un-killable by anything below its tier. You can wail away on it for ten seconds straight and do 3% damage. I know the IL-2 is a beloved favorite for many many KLEI ENTERTAINMENT IL-2 STURMOVIK! reasons and you're probably looking to cater to a certain audience but if it really was historically that good it needs to be tier 7. The IL-2 is overpowered on the order of magnitude that the Tier 4 Bf110 is.
In case you didn't know, it has 100 kg bombs with an already tiny explosion radius, plus a 1.5 second fuse. It can kill itself with 250 kgs though. I'm sorry, you literally show no credibility here.
Also, it's very possible to down one with even .50 cal MGs.
Heh - aeromarine biologist

View Posthahiha, on , said:


OMG Heh you have had so many posts O_O

IRCrimson #5 Posted 06 September 2013 - 05:57 AM

    Master Sergeant

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    01-26-2012
and 50 cals open up where? The point is the armor is thick enough it is nearly impervious to anything that isn't tier 6 or higher. As for the bomb blast I was inside it's "bomb bay" which is to say it's a$$ when the bomb went off. I passed high school physics and am pretty sure the bomb would have, as I said, obliterated both planes. This was a ram bombing and the bomb did 0 damage to the dropping plane at 0 meters. If it can kill itself with the bombs then the mechanics simulation is broken because it exploded literally ON both of our planes, which were touching at the time and it was undamaged.

Also, if someone is following them at level above ground the blast will easily kill the following plane so the fusing is fine, you just didn't have the right distance between you and your pursuer.

JDMFreakz #6 Posted 06 September 2013 - 07:13 AM

    Second Lieutenant

  • Closed Beta Tester
  • 106 battles
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    10-20-2012
duh crimson.. got neg-ed for saying your honest opinion..

but i must say the IL-2 is just OK, no buff/nerf needed indeed, it will make it either OP or UP.

 


Claudio67 #7 Posted 15 October 2013 - 03:59 AM

    Second Lieutenant

  • Open Beta Tester
  • 433 battles
  • 1,547
  • Member since:
    08-03-2013
Battles played - 49
Plane balance -Balanced. High firepower, high HPs vs poor turn rates and almost no climb speed. Really not hard to get down under Me410, BF110 and if you had the "luck" to fall into a battle with VIII jets, just pray.
Historical accuracy - Never flown a real one  :veryhappy:  I believe is fine.
Adjustment recommendations - The high explosive ammo is waaaay too expensive (25600 per flight). Must use another plane to win $$ to pay that! You can load another ammo, but the 0.5.3 reinforced GT will require more than 1 pass, which is needed when you have lots of folks behind you. You don't want to turn to finish that GT while they are biting your beloved IL2t.
Additional notes - Down the price of HE ammo!!!!

TheGreenTank #8 Posted 15 October 2013 - 04:13 AM

    Command Chief Master Sergeant

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    01-11-2012
The frontal gun accuracy is what makes me most frustrated with the IL series of planes. Horrendous. Either keep the aim that rattles around when you fire & take away the nerfed accuracy, or take away the rattling around & let me deal with the nerfed accuracy without that extra annoyance.

Wouldn't hurt if the planes were at least a *little* bit less sluggish. As I stated in another thread, too, the tail gunner 100% accuracy stuff is just...derpy and wrong...AAA and tail gunners have got to be given dispersion & gun spread; the gunner skills are fine in that they can extend the range & accuracy of the line of sight (i.e. focuses the CONE of fire more accurately), but it definitely is OP to be making the tail gunner fire turn into an automatic-laser-pointer weapon.

on a sidenote...
I'm able to finish GT in 1 pass with 23s using AP, so I'm not sure what Claudio67's deal is with HE; all I know is I do *not* want cheaper 'gold ammo' loadouts available.

Claudio67 #9 Posted 15 October 2013 - 04:57 AM

    Second Lieutenant

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I'm talking about the 37s. They cost 12800 each and you need two of these, I've in a battle (I think you were there too) just a moment ago, in Pacific; 8 GT and two planes downed. We lost as I was the last one and they came to me (including the two who believed that coming head to head was a great idea). Earnings: 23700. Only to reload the cannons is 25600. Is not much better if the team wins. I'll try to switch to 23s, but 37 with AP in a V-VII or VI-VIII doesn't do the trick.




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