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(Tier IV) I-16 (late mod.)

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Poll: I-16 (late mod.) Plane Balance (35 members have cast votes)

How balanced do you think this plane is overall?

  1. Very overpowered (2 votes [5.71%])

    Percentage of vote: 5.71%

  2. Somewhat overpowered (3 votes [8.57%])

    Percentage of vote: 8.57%

  3. Reasonably balanced (15 votes [42.86%])

    Percentage of vote: 42.86%

  4. Somewhat underpowered (13 votes [37.14%])

    Percentage of vote: 37.14%

  5. Very underpowered (2 votes [5.71%])

    Percentage of vote: 5.71%

How fun is this plane to fly?

  1. One of my favorites! (12 votes [34.29%])

    Percentage of vote: 34.29%

  2. I really like it (4 votes [11.43%])

    Percentage of vote: 11.43%

  3. It’s fun (10 votes [28.57%])

    Percentage of vote: 28.57%

  4. Not my favorite (6 votes [17.14%])

    Percentage of vote: 17.14%

  5. I hate it! (3 votes [8.57%])

    Percentage of vote: 8.57%

How much of a factor does this plane contribute to a team’s victory? (Assume all planes are of the same tier in the match)

  1. Overwhelming contribution (2 votes [5.71%])

    Percentage of vote: 5.71%

  2. Strong contribution (13 votes [37.14%])

    Percentage of vote: 37.14%

  3. Reasonable contribution (11 votes [31.43%])

    Percentage of vote: 31.43%

  4. Low contribution (9 votes [25.71%])

    Percentage of vote: 25.71%

  5. Non-factor (0 votes [0.00%])

    Percentage of vote: 0.00%

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Raizei #1 Posted 25 January 2013 - 02:32 AM

    Community Specialist

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Hello Pilots!
We want to hear your feedback! In addition to answering the poll above, we would like your feedback on the categories below:
Battles played - How many games have you flown in this plane?
Plane balance - please explain why you think this plane is overpowered, underpowered, or balanced. Give specific reasoning like firepower, turn rates, climb speed, etc., that contribute to the planes balance.
Historical accuracy - please note any specific characteristics that make this plane unique historically and what things may be missing from that would better reflect the capabilities of the plane.
Power curve - How does the plane feel stock vs. fully upgraded?
Adjustment recommendations - Explain any recommendations you have to balance this plane and why.
Additional notes - Anything else you have to say about this plane that doesn’t fit in another section above. Include any tactics or uses that may have been overlooked by other players.

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_Down_Range #2 Posted 14 August 2013 - 04:34 AM

    Master Sergeant

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One of my more favorite planes. I don't reccomend any changes for this aircraft and should stay as is.

K538 #3 Posted 17 August 2013 - 04:26 PM

    Senior Master Sergeant

  • Open Beta Tester
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Battles played: 39
Plane balance: The plane seems pretty balanced, it's pretty soft and somewhat slow when in the chase, but it maneuvers well and can hit pretty hard with the right config.
Historical accuracy: I've had a lot of success with it and on the surface it seems a bit OP, but I think that's mainly because in-game too many pilots try to turn and burn (myself included sometimes) with this plane.  This probably matches the Soviet experience in WWII.  A good pilot could have success even against Bf-109s but only if they didn't use their advantage in speed and acceleration properly.
Power curve: The plane really comes into it's own once the armament is fully researched, but it's not agonizing at the beginning. I find all of the T-IV planes struggle until upgraded so it's no worse than it's counterparts.
Adjustment recommendations: I'd leave it more or less alone, if you were to make any changes at all it's possible that the ShVAK cannons are a bit too powerful.  Not recommending a nerf though, without this the plane would probably suffer too much.
Additional notes: Don't chase Bf-110's for too long in this plane, they'll shred you almost as fast as they can shred an A6M.

Edited by ooburai, 17 August 2013 - 04:28 PM.

The is a signature.

foozle #4 Posted 17 August 2013 - 05:38 PM

    Senior Master Sergeant

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Roll rate is way over the top bordering on cartoonish, as well as its little brother.

OnboardG1 #5 Posted 17 August 2013 - 10:51 PM

    Senior Master Sergeant

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Superb roll rate, bordering on the twitchy and great turning with good armament. Trades this for being slow and fragile. I love it, it suits an aggressive playstyle with a good knowledge of evasive tactics. Once you commit you're pretty much in there till the end, but you'll kill an awful lot of planes before it comes.

WhineMaker #6 Posted 23 August 2013 - 06:26 PM

    Command Chief Master Sergeant

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Battles played - 36 played/16 wins/40 kills
Plane balance - The addition of the 2x 20mm give the I-16(l) the punch to take down the HF and GA with the overall maneuverability advantage.
Power curve - Stock, the plane is under gunned for its tier. Having a HF or GA tail gunner shred this plane before you are within range to hit them is a difficult strategy to overcome. Once upgraded, this plane becomes a factor in any battle.
Additional notes - Like the I-16(e), the ability to outmaneuver the larger and heavier planes of a tier higher adds to the fun factor of this plane.

View Postlosttwo, on 12 April 2015 - 04:16 AM, said:




IRCrimson #7 Posted 29 August 2013 - 06:45 AM

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The balance is good apart from the guns overheating like a 4WD pickup with a missing radiator.

dhread #8 Posted 06 September 2013 - 11:34 PM

    Senior Master Sergeant

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I love this one and it's little brother. They do sort of look like something out of a cartoon. LOL

The weapons overheat very quickly, but they also pack a good wallop.

This plane can actually survive for a little while in a tier 6 match if you are not outnumbered, but still gets shot down in one burst.

I WANT MY T-50-2 BACK! :angry: 

(yes I did!)

Bro_Nobodycares #9 Posted 11 December 2013 - 03:41 PM

    Master Sergeant

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I don't use 20mm.  50 cal only.  Planes loses too much maneuverability if fully loaded.

Bro_Nobodycares #10 Posted 16 December 2013 - 07:47 PM

    Master Sergeant

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3rd on the server.

Carl_the_Cuttlefish #11 Posted 21 December 2013 - 07:04 AM

    Second Lieutenant

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I used to hate this game is beta, but now I love it. I think it takes a while to figure out how to use the roll effectively.

"It's about to get real inky in here!!!"

- Carl the Cuttlefish, the artist formerly known as S01836775, now in an all new user friendly format.

I hope it doesn't sound like I'm whining in my posts 

And why do we balance???

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